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Valorant statsAbility use

Abilities bought and used, per round, for every agent. And how many rounds pass between two ultimates.

Casts per round

AgentCQERounds per ultimate
Astra0.26 Gravity Well0.26 Nova Pulse1.55 Nebula11.8 Cosmic Divide
Breach0.43 Aftershock0.88 Flashpoint0.85 Fault Line9.9 Rolling Thunder
Brimstone0.46 Stim Beacon0.40 Incendiary1.94 Sky Smoke9.6 Orbital Strike
Chamber0.95 Trademark0.29 Headhunter0.52 Rendezvous18.6 Tour De Force
Clove0.27 Pick-me-up0.20 Meddle2.20 Ruse8.4 Not Dead Yet
Cypher1.62 Trapwire1.10 Cyber Cage0.79 Spycam9.0 Neural Theft
Deadlock0.51 Barrier Mesh1.10 Sonic Sensor0.70 GravNet7.7 Annihilation
Fade1.09 Prowler0.44 Seize0.97 Haunt8.5 Nightfall
Gekko0.34 Mosh Pit0.41 Wingman0.77 Dizzy8.9 Thrash
Harbor0.42 Storm Surge0.60 High Tide1.05 Cove7.5 Reckoning
Hush0.53 Flow0.48 Flashbulb0.71 Displacement15.1 Suspension
Iso0.25 Contingency0.44 Undercut0.81 Double Tap6.7 Kill Contract
Jett0.55 Cloudburst0.26 Updraft1.02 Tailwind9.5 Blade Storm
KAY/O0.41 FRAG/ment0.70 FLASH/drive1.01 ZERO/point9.1 NULL/cmd
Killjoy1.05 Nanoswarm0.69 ALARMBOT0.34 TURRET11.3 Lockdown
Miks0.57 M-pulse0.39 Harmonize1.60 Waveform10.3 Bassquake
Neon0.34 Fast Lane0.55 Relay Bolt0.97 High Gear11.2 Overdrive
Omen0.42 Shrouded Step0.49 Paranoia1.70 Dark Cover11.6 From the Shadows
Phoenix0.30 Blaze0.44 Hot Hands0.93 Curveball6.6 Run it Back
Raze0.47 Boom Bot0.75 Blast Pack0.81 Paint Shells8.1 Showstopper
Reyna0.78 Leer0.21 Devour0.29 Dismiss9.2 Empress
Sage0.60 Barrier Orb0.60 Slow Orb0.40 Healing Orb9.9 Resurrection
Skye0.16 Regrowth0.49 Trailblazer1.22 Guiding Light8.2 Seekers
Sova0.46 Owl Drone0.64 Shock Bolt1.00 Recon Bolt9.9 Hunter's Fury
Tejo0.61 Stealth Drone0.40 Special Delivery1.03 Guided Salvo11.2 Armageddon
Veto1.05 Crosscut0.93 Chokehold0.78 Interceptor9.2 Evolution
Viper0.41 Snake Bite0.50 Poison Cloud0.94 Toxic Screen14.7 Viper's Pit
Vyse1.14 Razorvine0.95 Shear0.52 Arc Rose10.3 Steel Garden
Waylay0.45 Saturate0.50 Lightspeed0.94 Refract8.7 Convergent Paths
Yoru0.55 FAKEOUT0.42 BLINDSIDE1.31 GATECRASH8.5 DIMENSIONAL DRIFT

C, Q and E are the default keys. An ability with two charges can go above 1 per round; one left unbought stays low.

Counted on 9,552 ranked matches (199,980 rounds) stored on RadianiteDB, all ten players of each match. These are the matches of players looked up on the site, not every Valorant match, so read small gaps with care.

More Valorant stats